I have talked several times with my animation team member to improve the rhythm of the animation and fix some problems.


at the same time, I was prepared to solve the flip in Houdini.

This week We finished the p1c3,p1c4,p3c3 animation and We are going to finish p1c2, and p4 animation. My partner YingYue Feng and I always talk how could we improve animation detail such as blow. Because we have an extreme close lens for the foot, we have to handle the toe rotation well.



Because one of our members quit our group, we need to share her jobs such as the clothe and some visual effects about clothes. I am designing new clothes for the girl because the old version almost can not be used. Before that, I also found some problems with skin weight and I start to solve them.


To save resources I delete some parts which is not in the camera view.


In a word, we continue to communicate deeper for the animation of the character and fix the tiny problems this week. The model art starts to build environment objects to make the scene rich. Everything is going well even we lose one partner I trust we can handle the project.